SvS Guide

Our SvS articles, ordered by stage from preparation to the aftermath of a defeat. Each card says in a sentence or two what the article answers.

Preparation Phase

The days when you score points by matching each weekday's scoring categories.

SVS Preparation Phase: A Day-by-Day Routine|Stop Leaving Points on the Table

Which category scores on each day from Monday to Friday, so you know what to hold and which day to spend it.
Updated: 2026-09-09

Battle Phase

The days when your state fights the opposing state. Covers rally troop ratios and hero lineups.

Is There a Right Troop Ratio?|An Interview with an AI That Has Read Our Battle Reports

How to pick an Infantry:Lancers:Marksmen ratio for a rally: a safe default when you can't read the opponent, and the lineup that beats the standard 6:4:0 defense.
Updated: 2026-10-02

Gen 6 Heroes Through Skill Stacking | Rallies, Garrisons, and Joiner Heroes

Where Gen 6 heroes belong (rally lead, garrison or joiner) and which joiners to pair with them. Also applies to castle fights.
Updated: 2026-10-12

Sunfire Castle

The fight for occupation time at Sunfire Castle. The rules worked through, and a review of a real battle.

Sunfire Castle: Maximizing Occupation Time, Derived From the Rules

How to chain rallies, reinforcements and relays to maximize occupation time. The baseline play, derived from the rules.
Updated: 2026-07-30

Can a Globe1 Player Beat a 10-Rally Chain? | Sunfire Castle SVS, 2:00 vs 2:18

Where the occupation-time gap opened up in a real fight, and how many fewer failed handoffs would have flipped the result.
Updated: 2026-10-13

After a Defeat

What a state loses after an SvS defeat, and what it keeps.

What Happens When You Lose SvS | What a Total Defeat Took, and What It Left

What a total SvS defeat takes from you, what it leaves alone, and how long it lasts.
Updated: 2026-10-15